Tag Archives: Series: The Military of Xenia’s Ark

The Titan, a Capital Achievement

“Military Glory — that attractive rainbow that rises in rivers of blood”

  -Abraham Lincoln

       Conquering the massive collection of vital resources in the galaxy will be a monumental challenge for any empire. Planetary orbits of all types and sizes will need to be guarded, light years of space between resource nodes will need to be patrolled, vulnerable space stations will need protecting, not to mention the cities sitting on the planets below. The Titan is the primary tool for this job. The Titan is a signature achievement for any empire.

        The capital ships that are built upon the Titan Hull are the ultimate space vessels, and signify amazing achievement in, not only science and innovation, but an Empire’s capacity for production. The Titan is more of a mobile battle station.  With such a large weight capacity, the customization options will be nearly infinite, as you equip massive amounts of offensive, defensive, and utility modules, and even hangar bays that allow other smaller ships to be carried inside, obscuring the actual size of an Empire’s Armada.  The Titan is the ultimate in space combat in Xenia’s Ark.

     The Titan has been the launch pad for the beginning of many wars, and surprise planetary engagements. It serves as the ultimate utilitarian outpost: able to launch offensive weapons, guard Engineers crucial to keeping battle lines repaired, and escort colonizing operations to strategic points throughout the galaxy. The Titan also serves as the ultimate forward base, with the ability to launch scouting drones, and probes on long term missions to scout sectors of space and report back.

     In addition to being a mobile battle station, the Titan Hull also serves as a diplomatic way station, as it contains many essential buildings and offices at which important strategic meetings take place, and where heads of state can live and work. The massive Titan ship has been the place through which many treaties have been signed, ending large scale wars.

     Every empire making a play for power in Xenia will have memorable events, and moments that define its rise or fall. These moments, no matter if defined by victory on the battlefield or in the diplomatic office, will always revolve around the capital ships of an Empire. And whether they are used to make war or broker peace, the Titan Ships will be necessary if one is to take control of the galaxy of Xenia.

The Kodiak and the Destroyer

“ The bigger they are…the more they hurt”

 -Morix Engineer

       In every battle, there are those units that are referred to as Elite. Units which take a lot of resources to produce and a lot is expected from them on the battlefield. The Kodiak Chassis and the Destroyer Hull are two such examples. These units are constructed by only the most knowledgeable of engineers, and require a large amount of both planetary and space resources to manufacture. They are big and slow, but immensely powerful, and have the capacity to field more weapons and modules than any other military unit, save for the Titan, which will get its own dev blog later.

     Kodiak Bears are by far the largest subspecies of brown bear —  unique in their strength and power. It is from this majestic animal that the Kodiak Chassis receives its name. A Kodiak Mech requires a great deal of resources to produce, and will not be a unit that any empire can make in great quantity. It is for this reason that every Kodiak Mech is equipped to make a difference on the battlefield. The Kodiak’s speed isn’t noteworthy, but it does come with more weight capacity than any other mech, and because of this, it can be outfitted in much more powerful ways than the smaller classes of mechs under it. Kodiaks have the power and strength to break a stalemate, and it only takes a few of them to make a large difference.  A player must also carefully consider the strategic and tactical role of the Kodiak in the larger army.  Despite the fact that the Kodiak can give and take a beating like no other mech, it will most certainly become the focus of an enemy’s attack.  The customization of a Kodiak before it is produced will be just as important as its positioning in a battle after it is produced.  And the player that is most able to bring this mighty beast to bear in a battle, will surely be the one left standing at the end.

     As the Kodiak is to ground combat, so is the Destroyer to space combat.  It is as its name implies. These ships Destroy any other ships they come into contact with. Like their planetside counterpart, the Kodiak, the Destroyer Ships are built from top to bottom for massive power. Their Hull capacities allow for more offensive, defensive, and utilities modifications than most other ships, and larger engines to power it all. The Destroyer is designed so that its very presence can demoralize enemy troops, even before firing a single shot. When it does fire, the reason for its name and reputation become evident.  Players of Xenia’s Ark would do well not to underestimate the capabilities of this large and powerful ship.

     Both the Kodiak Mech and the Destroyer ship are engineering marvels. They are the cornerstones of either ground mech armies or space fleets patrolling the stars.  A military should be built and customized to compliment and support the Kodiak and the Destroyer. Not every empire will look to dominate the galaxy of Xenia with sheer firepower and military might, but you can be sure that the ones who do will rely on the potency of the Kodiak and Destroyer.

The Orion Mech and Assault Ship

 

“Know thy self, know thy enemy. A thousand battles, a thousand victories.”

-Sun Tzu

 

   The Orion Class Chassis and the Assault Class Hull are the very heart and soul of the military in Xenia’s Ark. They are the core components upon which the foundation of the military is built. The Orion and the Assault are going to be the majority force in most battles, as they are meant to line up toe to toe and either hold a line, or destroy it. While supported by various other Mechs and Spaceships, these medium Chassis and Hulls can also serve many different purposes throughout Xenia.

     The Orion Chassis is a medium sized chassis built with access to energy and projectile weapons, but with no missile capabilities. Without the ability to move as quickly as the Raider, the Orion will not be as adept at hit and run attacks, but the tradeoff being that it is built tougher with more firepower, and can stand head to head with other mechs of the same or even greater size.  How a race is able to deploy these Mech will be a testament to that race’s ability, as the Orion’s uses will only be limited by imagination.

     The Assault Class Hull is the workhorse of military spacecraft. These ship hulls are not overly expensive, but like their planetary counterpart, the Assault Hull, will have a variety of possible uses. The combination of projectile and energy weapon hubs, along with an increased weight capacity over the smaller class of hulls means that these Assault ships can be fielded in battle in a variety of ways. They can be built as frontline offensive fighters, as survivable damage soakers, or even as powerful utility vehicles, but no matter how they are customized, the Assaults will be the hallmark of any military.

      In Xenia’s Ark, the Orion and Assault are the nucleus of the military.  Planetary battles along beautiful landscapes will be filled with the scattered parts of mangled Orion Mechs, while miles above in orbit, thousands of Assault Ships will fight to control space, raining destruction on the enemy. These battles will not be a simple matter of numbers, but rather a battle of innovation and tactics to see how these Spaceships and Mechs can be customized to best suit a strategic purpose.  Like all other units in Xenia’s Ark, how you design and use the Orion Mechs and the Assault Ships will be more important than how many you produce.

The Raider and the Assassin

 

“Speed is the essence of war” -Sun Tzu

     Every good military force needs a unit that can go faster and scout further with the speed and maneuverability to stay alive, while in the middle of hostile territory. The Raider and the Assassin hull types, named for their primary purpose, fill this role in Xenia’s military with ruthless efficiency.  The units in Xenia’s Ark are customizable, and the hulls and chassis will be the foundation of a ship’s design and purpose.

     The Raider Mech chassis was created primarily for scouting and raiding missions on the planet’s surface. Whether a Terran, Arid, Jungle, or any other planet type, the Raider chassis are light enough to build speedy and lethal machines from. The primary offensive force of the Raider is energy and missile weapons,  which allow for ranged attack. Paired with the fastest movement speed of any of the mechs, it becomes a unit that can get in and out of tight spots quickly.

     The Assassin Hull is an essential tool for your space fleet that fills the same purpose in space that the Raider chassis does on the planet’s surface. The ships built on the Assassin Hull will allow the player to cross the stars of Xenia to get to important places in the nick of time. Much like the Raider Mech chassis,  Assassin  ships will also allow for tons of strategic possibilities for the player through the modules built on top of them.

     In Xenia’s Ark, there will be extended battles that spread, not only across an entire planet, but also throughout the space around the planet.  Massive ships will fight for control of the space stations above, while colossal mechs battle for control over resources and cities on the planets below.  While these units can face off in a protracted struggle for ages, it is the smaller, faster, more maneuverable forces like the Raider Mech on the ground, who can capture a key resource or city, or the Assassin Ship in space, who can spot enemy positions and find weak spots in the enemy’s defenses that can truly turn the tide of battle, and even the war for control of Xenia.

The Military of Xenia’s Ark

     We all dream of peace and harmony throughout the galaxy, and we build our militaries only as a defensive force….right?

 

     Who am I kidding, everyone who steps into the world of space strategy has a desire to conquer, and even though it isn’t the only option, military might in Xenia’s Ark is an important tool  to achieving galactic domination.

 

     When we started developing Xenia’s Ark,  we wanted to create a game in which the military units that you build could  be unique and specialized,  but would not become obsolete  as the game progressed. What we came up with to achieve this goal was a system of unit construction that is modular and customizable.

 

     Players can  build their military units on top of the major hull and chassis and custom fit them with specialized modules designed to do the task at hand. These hull and chassis types, both for land based Mechs as well as spacecraft, are balanced against each other to be  completely viable throughout the course of the game. Retrofitting a Raider chassis you built 100 turns ago with a newer weapons module will keep your Mech viable against anything that will be thrown at you in the future. With a slew of offensive, defensive and specialized utility modules to custom fit on your hulls and chassis, the combinations are nearly endless.

 

     What types of weapons systems will you fit your Assassin Class hull with to zip across the galaxy? Will you stack missiles and energy weapons for maximum offensive capabilities, or will you play a more subtle role as a stealthy scout ship by adding on a cloaking module? You will be faced with these types of choices for every ship and mech that you outfit for your military, and these decisions will determine the success or failure of your military strategy.