Monthly Archives: June 2015

The Planets and Their Resources

“If you think this universe is bad, you should see some of the others.”

-Philip K. Dick

     The galaxy of Xenia is vast. A multitude of planets are waiting to be colonized, conquered, and exploited. Some of these alien planets will be hospitable and easy to colonize, while other planets will be hostile and take a great deal of effort to subdue. All of these planets will contain vast resources that will be needed to do everything from feeding citizens, to generating key components for the massive weapons of the future. How these new planets are conquered and their resources collected will be the biggest factor on the path to victory in Xenia’s Ark.

 

     Imagine a critical resource sitting in the alcove of a jungle planet — a small spec in the midst of a large solar system. This resource has yet to be discovered, and nevertheless, it holds the key to victory. This resource, when extracted, will allow for the development of weapons never before seen by any race. Weapons, which when developed, will break the gridlock of the seemingly endless war between two races. This small jungle planet with its hidden resource will turn the tide of battle, and may even cause a race which was once on the verge of extinction, to reverse the course of war.

 

     Harvesting this key resource will not be an easy task. Life in Xenia’s Ark does not begin with knowledge of all things the universe has to offer. Finding this small jungle planet is only the beginning. A race landing on the planet may know something valuable is there, but will not yet know all of its practical uses. By unlocking important technologies, practical uses for resources found on many planets and throughout open space are uncovered, as well as, more efficient means of extracting those very same resources.  Going from discovery to implementation is a long journey, and many strategic choices will need to be made along the way — every choice will have its own consequences.

 

     It may be easy to guard a precious resource within the walls of your city, but at times it will be necessary to take chances and extract resources that are further away. The resources needed to build your empire will be encountered throughout space, as well as, on each of the many planets. Where and how you decide to safeguard these resources will be another important factor to consider. The galaxy of Xenia is a big place, and guarding the resources needed now, while securing the resources that will be needed in the future, will be a difficult task that will mean the difference between merely surviving (or not), or surpassing other empires on your way to victory.

 

     Once the technologies have been unlocked and the extraction of resources established, the cities closest to the extraction site will stockpile the resources from that site, and resources will be consumed as needed when units and buildings are produced by the city. They can also be traded throughout your empire, as well as, to other empires, as long as your supply lines are maintained. Defense of these supply lines will be critical because if an important planet is blockaded by the enemy, the resources coming from that planet are no longer available to your empire, and, more importantly, the crucial unit can no longer be built outside of that blockaded planet.

 

     A small jungle planet may make all the difference, but unless the resources are extracted and safeguarded properly, and the proper technologies researched, these resources will never add the necessary element to your empire’s warmachine.   Resources will be a common thread running through most aspects of the game. In addition to being the building blocks for important units and buildings, they will be fought over and secured by these same units. They will be traded between cities and across empires. Battles will be waged for them on a planet’s surface and in space, and they will be gained and lost due to political intrigue, espionage, and trade deals gone wrong. In a sense, this small small resource node in the corner of one planet can be seen as a mirror reflecting the struggle for control of the entire galaxy of Xenia.

The Orion Mech and Assault Ship

 

“Know thy self, know thy enemy. A thousand battles, a thousand victories.”

-Sun Tzu

 

   The Orion Class Chassis and the Assault Class Hull are the very heart and soul of the military in Xenia’s Ark. They are the core components upon which the foundation of the military is built. The Orion and the Assault are going to be the majority force in most battles, as they are meant to line up toe to toe and either hold a line, or destroy it. While supported by various other Mechs and Spaceships, these medium Chassis and Hulls can also serve many different purposes throughout Xenia.

     The Orion Chassis is a medium sized chassis built with access to energy and projectile weapons, but with no missile capabilities. Without the ability to move as quickly as the Raider, the Orion will not be as adept at hit and run attacks, but the tradeoff being that it is built tougher with more firepower, and can stand head to head with other mechs of the same or even greater size.  How a race is able to deploy these Mech will be a testament to that race’s ability, as the Orion’s uses will only be limited by imagination.

     The Assault Class Hull is the workhorse of military spacecraft. These ship hulls are not overly expensive, but like their planetary counterpart, the Assault Hull, will have a variety of possible uses. The combination of projectile and energy weapon hubs, along with an increased weight capacity over the smaller class of hulls means that these Assault ships can be fielded in battle in a variety of ways. They can be built as frontline offensive fighters, as survivable damage soakers, or even as powerful utility vehicles, but no matter how they are customized, the Assaults will be the hallmark of any military.

      In Xenia’s Ark, the Orion and Assault are the nucleus of the military.  Planetary battles along beautiful landscapes will be filled with the scattered parts of mangled Orion Mechs, while miles above in orbit, thousands of Assault Ships will fight to control space, raining destruction on the enemy. These battles will not be a simple matter of numbers, but rather a battle of innovation and tactics to see how these Spaceships and Mechs can be customized to best suit a strategic purpose.  Like all other units in Xenia’s Ark, how you design and use the Orion Mechs and the Assault Ships will be more important than how many you produce.

The Raider and the Assassin

 

“Speed is the essence of war” -Sun Tzu

     Every good military force needs a unit that can go faster and scout further with the speed and maneuverability to stay alive, while in the middle of hostile territory. The Raider and the Assassin hull types, named for their primary purpose, fill this role in Xenia’s military with ruthless efficiency.  The units in Xenia’s Ark are customizable, and the hulls and chassis will be the foundation of a ship’s design and purpose.

     The Raider Mech chassis was created primarily for scouting and raiding missions on the planet’s surface. Whether a Terran, Arid, Jungle, or any other planet type, the Raider chassis are light enough to build speedy and lethal machines from. The primary offensive force of the Raider is energy and missile weapons,  which allow for ranged attack. Paired with the fastest movement speed of any of the mechs, it becomes a unit that can get in and out of tight spots quickly.

     The Assassin Hull is an essential tool for your space fleet that fills the same purpose in space that the Raider chassis does on the planet’s surface. The ships built on the Assassin Hull will allow the player to cross the stars of Xenia to get to important places in the nick of time. Much like the Raider Mech chassis,  Assassin  ships will also allow for tons of strategic possibilities for the player through the modules built on top of them.

     In Xenia’s Ark, there will be extended battles that spread, not only across an entire planet, but also throughout the space around the planet.  Massive ships will fight for control of the space stations above, while colossal mechs battle for control over resources and cities on the planets below.  While these units can face off in a protracted struggle for ages, it is the smaller, faster, more maneuverable forces like the Raider Mech on the ground, who can capture a key resource or city, or the Assassin Ship in space, who can spot enemy positions and find weak spots in the enemy’s defenses that can truly turn the tide of battle, and even the war for control of Xenia.